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sicco blue

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About sicco blue

  1. hey folks, i just thought i would share some stats for those of you thinking about maxing a legend with melee so you know what you're in for, this is probably the most difficult of the combat skills because range can be chinned and magic can be barraged making both significantly faster in the long run Total time played: 119 Hours, 25 Minutes, about 98% of this was training, although i did do a few boss kills but not enough to significantly impact play time Loyalty Points Gained: 149,839, still cant get that sweet sweet veteran title My training was focused in two areas Bandits: 3,680 kills Armoured Zombies: 11,494 killed (these were almost never crowded, this may change after this post) I finished up at the skeleton monkies This was my gear for Bandits (add a holy necklace) This was my gear for Armored Zombies My Ring of wealth Proc'd a grand total of 1 time in this process This was done with 60 prayer Firecape was done at 50 range barrows gloves were done at 40 attack Voting xp was used as often as possible for this, plus double xp, so your rates may vary This was a hell of a grind i cant say ill miss doing. thanks for checking this out guys, if you have any questions please dont hesitate to ask. Bye!
  2. hey there, so i know the point of legendary is to be more difficult but xp rates desperately need to be revisited if it falls under 1x like all other skills this actually makes dungeoneering on here, harder than on the legit game, the main reason being that group dungeoneering is broken, when you train dung on rs3, your main source of xp is running large floors with multiple people. this gives a massive xp boost and is by far the best way to train dungeoneering on here this just isnt possible, xp rates for multiple people are broken, dunging with more than one person is actually slower than running solo this makes dung just insanely unrealistic for anyone to achieve i believe xp rates for dung should be just slightly slower than regular mode for all other accounts, its such a crucial thing for endgame playing but as it stands you're either forced to donate or spend literally weeks to get a single chaotic, this isnt in the spirit of rsps skilling in general on legendary should be revisited, its just super unrealistic and for the time invested you may as well play the real game, its not practical nor does it make much sense to train at essentially rs rates, in my opinion EVERYTHING (aside from dung maybe) should be 5x, not just combat (in my honest opinion skilling should be like x10-20, not lower than combat as combat is the only real benefit of the game mode, having a higher drop rate) i really hope this can be revisted, specifically dungeoneering but if legendary xp rates as a whole could be changed that would be fantasic, i would love to max out and make my legend my main account, but as it stands you may as well put that effort into the main game, and benefit a whole lot more than you do on here. which sucks because i really do enjoy this server. as it stands no one trains anything outside of combat on legendary, and for pretty good reason, id like to see this changed, but dungeoneering in specific NEEDS to be revisited ASAP
  3. please please please for the love of god add red chins to range shop also a clue shop with all clue items would be nice, the items for doing clues not rewards, as it is they are too spread out but for the love of god we need a place to buy red chins, ill literally slob yer nob