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July bug fixes!

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Fury    141

Hey guy's sorry I was gone for so long, but here is a juicy update log of all the hard to fix bug's we had the last week :)

Thanks for playing Fury and hope you enjoy the updates and content!

- Fixed collecting items from GE - No longer lose items if inv doesnt have space
- Fixed "you dont have items to cast spell" - ID for required runes were being transformed to dung. added extra check
- Fixed shooting star model problems - Star now uses correct ID for correct layer (math was off by 1)
- Fixed multi combat spells for PVP - They did not damage the target, only players surrounding targer
- Fixed overflowing text in fight caves - When entering with familiar, the dialog text overflowed out of the box
- Fixed error with summonning - Certain familiars caused exceptions due to lack of implementation
- Fixed frost dragon achievement - Only required 1 kill to get, when task says 100
- Fixed thieve event reward bug - Can only get 1 chalice & gem
- Fixed dung lamp bug
- Fixed numerous random exceptions (such as ConcurrentMod with logs)
- Reduced chalice price to 5m
-Reduced magic gem price to 2.5m
- Cleaned shooting star
- Prepared WorldClock system
- Wrote test for FloorItem


Would like to thank Dioxin for all the hard work this week

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